Milington, Ian .
Game Physics Engine Development: How to build a robust commercial- grade physics engine for your game / by Ian Millington. - 2nd ed / - Oxford : Elsevier Ltd. , 2010 - xxix, 522p :
978-0-12-381976-5
Physics-Data processing
MY:(C) / Q0
Game Physics Engine Development: How to build a robust commercial- grade physics engine for your game / by Ian Millington. - 2nd ed / - Oxford : Elsevier Ltd. , 2010 - xxix, 522p :
978-0-12-381976-5
Physics-Data processing
MY:(C) / Q0